Version: 2021.3
言語: 日本語
Obsolete public bool done ;

説明

入力の処理が終了したかどうか(読み取り専用)

Keyboard input process can be finished either by user tapping "Done" button or script setting active property to false. Note that keyboard might be temporarily inactive (either by sliding in/out due to orientation change or by appearance of another keyboard), however its input process might still be not finished and will be resumed automatically.

using UnityEngine;

public class Example : MonoBehaviour { // Opens a keyboard and shows what has been typed.

TouchScreenKeyboard keyboard; public string text = "";

void Start() { keyboard = TouchScreenKeyboard.Open(text, TouchScreenKeyboardType.Default); }

void Update() { if (keyboard != null && keyboard.status == TouchScreenKeyboard.Status.Done) { text = keyboard.text; print("User input is: " + text); } } }