Version: 2021.3
言語: 日本語

SortingSettings

struct in UnityEngine.Rendering

マニュアルに切り替える

説明

This struct describes the methods to sort objects during rendering.

変数

cameraPositionUsed to calculate the distance to objects.
criteriaWhat kind of sorting to do while rendering.
customAxisUsed to calculate distance to objects, by comparing the positions of objects to this axis.
distanceMetricType of sorting to use while rendering.
worldToCameraMatrixUsed to calculate the distance to objects.

コンストラクタ

SortingSettingsCreate a sorting settings struct.