Version: 2021.3
言語: 日本語

LightShadowCasterMode

enumeration

マニュアルに切り替える

説明

Allows mixed lights to control shadow caster culling when Shadowmasks are present.

変数

DefaultUse the global Shadowmask Mode from the quality settings.
NonLightmappedOnlyRender only non-lightmapped objects into the shadow map. This corresponds with the Shadowmask mode.
EverythingRender all shadow casters into the shadow map. This corresponds with the distance Shadowmask mode.