Version: 2021.3
言語: 日本語
public static void AddCursorRect (Rect position, MouseCursor mouse);
public static void AddCursorRect (Rect position, MouseCursor mouse, int controlID);

パラメーター

position 表示する範囲
mouse 使用するカーソル
controlID ターゲットとなる制御 ID

説明

Rect 空間内のカーソルを変更するカスタムマウスポインタを追加します

// Create a small window that has a color box in it.
// Hovering over it causes a Zoom mouse cursor to appear.  (The window is not
// zoomed however.)
using UnityEngine;
using UnityEditor;

public class AddCursorRectExample : EditorWindow { [MenuItem("Examples/AddCursorRect Example")] static void addCursorRectExample() { AddCursorRectExample window = EditorWindow.GetWindowWithRect<AddCursorRectExample>(new Rect(0, 0, 180, 80)); window.Show(); }

void OnGUI() { EditorGUI.DrawRect(new Rect(10, 10, 160, 60), new Color(0.5f, 0.5f, 0.85f)); EditorGUI.DrawRect(new Rect(20, 20, 140, 40), new Color(0.9f, 0.9f, 0.9f)); EditorGUIUtility.AddCursorRect(new Rect(20, 20, 140, 40), MouseCursor.Zoom); } }