Version: 2021.3
言語: 日本語

Display.activeEditorGameViewTarget

マニュアルに切り替える
public static int activeEditorGameViewTarget ;

説明

Get the Editors active GameView display target.

Returns the last selected GameView's display target.

At runtime will return -1 as there is no GameView. To get the display index at runtime you can use Display.RelativeMouseAt and look at the z value.