Version: 2021.2
言語: 日本語
Experimental: this API is experimental and might be changed or removed in the future.

GraphElement

class in UnityEditor.Experimental.GraphView


実装インターフェース:IEventHandler, IExperimentalFeatures, IResolvedStyle, ISelectable, ITransform, ITransitionAnimations, IVisualElementScheduler

マニュアルに切り替える

説明

Base class for main GraphView VisualElements.

変数

capabilitiesThe GraphElement's capabilities.
elementTypeColorThe color used for the MiniMap view.
layerThe GraphElement's layer in the graph.
selectedTrue if the GraphElement is currently selected.
showInMiniMapWhether the element is shown in the minimap.
titleThe GraphElement's title.

Public 関数

GetGlobalCenterGet the GraphElement's center point.
GetPositionGet the GraphElement position.
HitTestSee if point is over the GraphElement.
IsAscendableChecks if the GraphElement is automatically brought to front when selected.
IsCopiableChecks whether the GraphElement is copiable.
IsDroppableThe GraphElement is drag&droppable.
IsGroupableChecks whether the GraphElement is groupable.
IsMovableThe GraphElement is movable.
IsRenamableThe GraphElement is renamable.
IsResizableThe GraphElement is resizable.
IsSelectableThe GraphElement is selectable.
IsSelectedThe GraphElement is currently selected in specific container.
IsSnappableChecks whether the GraphElement is snappable.
IsStackableChecks whether the GraphElement is stackable.
OnSelectedCalled when the GraphElement is selected.
OnUnselectedCalled when the GraphElement is unselected.
ResetLayerReset the GraphElement to its original layer.
SelectSelect the GraphElement.
SetPositionSet the GraphElement position.
UnselectDeselect the GraphElement.

Protected 関数

OnCustomStyleResolvedCalled when the custom style properties are resolved.