Version: 2020.3
言語: 日本語

VFXParticleSystemInfo

struct in UnityEngine.VFX

マニュアルに切り替える

説明

This structure provides information data on a particle system.

変数

aliveCountNumber of alive particles within the particle system, the value is lower than [[VFXParticleSystemInfo._capacity].
boundsThe rendering bound of this particle system.
capacityThe capacity (maximum VFXParticleSystemInfo._aliveCount) of the particle system.
sleepingThe sleep state of the particle system.