class in UnityEditor.SceneManagement
Masks that control what kind of Scene views and Game views Unity should render a GameObject in.
|DefaultSceneCullingMask||Specifies the default culling mask for a Scene. Use the bits from this Scene culling mask for objects that you want to render in both in the Game view and the Scene view.|
|GameViewObjects||The bits from this mask specify GameObjects that Unity should render in Game view.|
|MainStageSceneViewObjects||The bits from this mask specify GameObjects that Unity should render in Scene views showing the main stage.|