Version: 2020.3
言語: 日本語

ShaderType

enumeration

マニュアルに切り替える

説明

Identifies the stage in the rendering pipeline.

変数

VertexIdentifier for the vertex Shader stage.
FragmentIdentifier for the fragment Shader stage.
GeometryIdentifier for the geometry Shader stage.
HullIdentifier for the hull Shader stage.
DomainIdentifier for the domain Shader stage.
SurfaceIdentifier for the surface Shader stage.
RayTracingIdentifier for the ray tracing Shader stage.
CountThe number of ShaderTypes that Unity supports.