Version: 2020.3
言語: 日本語

ChannelClientScope

struct in UnityEditor.MPE

マニュアルに切り替える

説明

Scope that can be use to open a channel client on a specific channel and close the channel when the scope ends.

変数

clientGet the Chanel client of this scope.

コンストラクタ

ChannelClientScopeCreate a new Channel Client scope.