Version: 2020.2
言語: 日本語
public bool HasSystem (int nameID);
public bool HasSystem (string name);

パラメーター

nameID The system ID. This is the same ID that Shader.PropertyToID returns.
name プロパティーの名前

戻り値

bool true if the VisualEffect has the system you pass in. Returns false otherwise.

説明

Use this function to determine if the VisualEffect has the system you pass in.