Version: 2020.2
言語: 日本語

AsyncReadManager

class in Unity.IO.LowLevel.Unsafe

マニュアルに切り替える

説明

With the AsyncReadManager, you can perform asynchronous I/O operations through Unity's virtual file system. You can perform these operations on any thread or job.

Static 関数

ReadIssues an asynchronous file read operation. Returns a ReadHandle.