Version: 2020.2
言語: 日本語

ObjectSelectorTargetInfo

struct in UnityEditor.SearchService

マニュアルに切り替える

説明

A structure that contains information about an item that is about to be shown.

変数

globalObjectIdThe object's global identifier. It is always valid.
targetObjectIf the object is already loaded in Unity, this is its instance. The instance can be null.
typeIf the object is currently loaded in Unity, this is its underlying type. The type can be null.

コンストラクタ

ObjectSelectorTargetInfoCreates an ObjectSelectorTargetInfo.

Public 関数

LoadObjectLoads an object instance if it is not already loaded in Unity. This can return null if the object is part of a Scene or Prefab that is not loaded.