Identifies the stage in the rendering pipeline.
| Vertex | Identifier for the vertex Shader stage. |
| Fragment | Identifier for the fragment Shader stage. |
| Geometry | Identifier for the geometry Shader stage. |
| Hull | Identifier for the hull Shader stage. |
| Domain | Identifier for the domain Shader stage. |
| Surface | Identifier for the surface Shader stage. |
| RayTracing | Identifier for the ray tracing Shader stage. |
| Count | The number of ShaderTypes that Unity supports. |