Version: 2020.2
言語: 日本語

PIX

class in UnityEngine.Rendering

マニュアルに切り替える

説明

Provides an interface to control GPU frame capture in Microsoft's PIX software.

Static 関数

BeginGPUCaptureBegins a GPU frame capture in PIX. If not running via PIX, or as a development build, then it has no effect.
EndGPUCaptureEnds the current GPU frame capture in PIX. If not running via PIX, or as a development build, then it has no effect.
IsAttachedReturns true if running via PIX and in a development build.