Version: 2020.2
言語: 日本語
public float fieldOfView ;

説明

プロジェクションの視野角

This is the vertical field of view; horizontal FOV varies depending on the aspectRatio. Field of view is ignored when projector is orthographic (see orthographic). See Also: projector component.

using UnityEngine;

public class Example : MonoBehaviour { void Start() { // Get the projector Projector proj = GetComponent<Projector>(); // Use it proj.fieldOfView = 80.0f; } }