Version: 2020.2
言語: 日本語
public static void IsNull (Object value, string message);
public static void IsNull (T value);
public static void IsNull (T value, string message);

パラメーター

value The Object or type being checked for.
message The string used to describe the Assert.

説明

Assert the value is null.

using UnityEngine;
using UnityEngine.Assertions;

public class AssertionExampleClass : MonoBehaviour { MyClass myClassReference;

void Update() { // Make sure the myClassReference reference is never set Assert.IsNull(myClassReference); } }

public class MyClass {}