Version: 2020.2
言語: 日本語

AnimationMixerPlayable

struct in UnityEngine.Animations


実装インターフェース:IPlayable

マニュアルに切り替える

説明

An implementation of IPlayable that controls an animation mixer.

NOTE: You can use PlayableExtensions methods with AnimationMixerPlayable objects.

Static 変数

NullReturns an invalid AnimationMixerPlayable.

Static 関数

CreateCreates an AnimationMixerPlayable in the PlayableGraph.