Version: 2020.1
言語: 日本語
public static void DrawWireCube (Vector3 center, Vector3 size);

説明

centersize からキューブを描画します

using UnityEditor;
using UnityEngine;
using System.Collections;

//this class should exist somewhere in your project public class WireCubeExample : MonoBehaviour { public Vector3 size;

// ...other code... }
// Editor script. This would go into an Editor directory.
using UnityEditor;
using UnityEngine;

[CustomEditor(typeof(WireCubeExample))] public class WireBoxExample : Editor { void OnSceneGUI() { Handles.color = Color.yellow; WireCubeExample myObj = (WireCubeExample)target; Handles.DrawWireCube(myObj.transform.position, myObj.size); } }