Version: 2020.1
言語: 日本語
public bool active ;

説明

Describes whether HDR output is currently active on the display. It is true if this is the case, and @@false@ otherwise.

The value of this poperty can change at runtime as a consequence of calling HDROutputSettings.RequestHDRModeChange. It is also possible that Unity can alter this value at runtime when responding to system or application level events.