Version: 2020.1
言語: 日本語
public GUIStyle scrollView ;

説明

スクロールビューで背景を制御するためにデフォルトで使用されるスタイル(GUI.BeginScrollView を参考にしてください)

using UnityEngine;

public class Example : MonoBehaviour { // Modifies only the background of the ScrollView controls // of the current GUISkin.

Vector2 scrollPosition = Vector2.zero; public GUIStyle style;

void OnGUI() { GUI.skin.scrollView = style; // rect and put it in a small rect on the screen. scrollPosition = GUI.BeginScrollView(new Rect(10, 300, 100, 100), scrollPosition, new Rect(0, 0, 220, 200));

// Make four buttons - one in each corner. The coordinate system is defined // by the last parameter to BeginScrollView. GUI.Button(new Rect(0, 0, 100, 20), "Top-left"); GUI.Button(new Rect(120, 0, 100, 20), "Top-right"); GUI.Button(new Rect(0, 180, 100, 20), "Bottom-left"); GUI.Button(new Rect(120, 180, 100, 20), "Bottom-right");

// End the scroll view that we began above. GUI.EndScrollView(); } }