Version: 2020.1
言語: 日本語
public characterInfo[] characterInfo ;

説明

フォントテクスチャに含まれるすべての文字の配列にアクセスします。

You can read this if you want to render the font texture using custom generated Meshes, or you can set it when you want to build your own custom font assets from scripts (or modify existing ones).

See Also: GetCharacterInfo.