Version: 2019.4

ModelImporterNormalCalculationMode

enumeration

マニュアルに切り替える

説明

ModelImporter の法線生成オプション

Normals can be calculated by Unity using several methods. They can be either unweighted or weighted by area, angle or both.

関連項目: ModelImporter.normalImportMode.

変数

Unweighted_LegacyThe normals are unweighted. This option uses the legacy algorithm for handling hard edges.
UnweightedThe normals are not weighted.
AreaWeightedThe normals are weighted by the face area.
AngleWeightedThe normals are weighted by the vertex angle on each face.
AreaAndAngleWeightedThe normals are weighted by both the face area and the vertex angle on each face.