Version: 2019.4
public static GameObject FindWithTag (string tag);




/tag/でタグ付けされたアクティブなゲームオブジェクトを返します。もし見つからない場合は null を返します

Tags must be declared in the tag manager before using them. A UnityException is thrown if the tag does not exist or an empty string or null is passed as the tag.

Note: This method returns the first GameObject it finds with the specified tag. If a scene contains multiple active GameObjects with the specified tag, there is no guarantee this method will return a specific GameObject.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public GameObject respawnPrefab; public GameObject respawn; void Start() { if (respawn == null) respawn = GameObject.FindWithTag("Respawn");

Instantiate(respawnPrefab, respawn.transform.position, respawn.transform.rotation); } }