Identifier of a specific code path in a shader.
See Also: ShaderKeywordSet, Rendering.ShaderKeywordSetUtility, Shader.EnableKeyword, multiple variants.
| ShaderKeyword | Initializes a new instance of the ShaderKeyword class from a shader global keyword name. |
| GetKeywordName | Returns the string name of the keyword. |
| GetKeywordType | Returns the type of keyword: built-in or user defined. |
| IsValid | Returns true if the keyword has been imported by Unity. |