Version: 2019.2
public static int systemMemorySize ;




WebGL: This function will return the current size of the asm.js/WebAssembly heap. Note that when using WebAssembly, the heap size can increase at run-time if the Unity content memory-usage exceeds the initial memory size. Windows Store Apps: This function is not supported on Windows Store Apps and will always return 0.

See Also: SystemInfo.graphicsMemorySize.