Version: 2019.1
public float preferredWidth ;

説明

十分なスペースがある場合にレイアウト要素に割り当てる推奨の幅

サイズを削除するためには、preferredWidth を -1 に設定します。

using UnityEngine;
using System.Collections;
using UnityEngine.UI; // Required when using UI elements.

public class ExampleClass : MonoBehaviour { public Transform MyContentPanel;

//Sets the flexible height on on all children in the content panel. public void Start() { //Assign all the children of the content panel to an array. LayoutElement[] myLayoutElements = MyContentPanel.GetComponentsInChildren<LayoutElement>();

//For each child in the array change its LayoutElement's preferred width size to 250. foreach (LayoutElement element in myLayoutElements) { element.preferredWidth = 250f; } } }