Version: 2019.1

AddedComponent

class in UnityEditor.SceneManagement

/

継承:SceneManagement.PrefabOverride

マニュアルに切り替える

説明

Class with information about a component that has been added to a Prefab instance.

変数

instanceComponentThe added component on the Prefab instance.

Public 関数

ApplySee PrefabOverride.Apply.
GetAssetObjectSee PrefabOverride.GetAssetObject.
RevertSee PrefabOverride.Revert.

継承メンバー

Protected 関数

FindApplyTargetAssetObjectFinds the object in the Prefab Asset at the given path which will be applied to.