Version: 2019.1
public static Vector2 insideUnitCircle ;

説明

半径 1 の円の内部のランダムな点を返します(読み取り専用)

using UnityEngine;

public class ScriptExample : MonoBehaviour { void Start() { // Sets the position to be somewhere inside a circle // with radius 5 and the center at zero. Note that // assigning a Vector2 to a Vector3 is fine - it will // just set the X and Y values. transform.position = Random.insideUnitCircle * 5; } }