説明

f

//Attach this to a GameObject
//This script tells when the F arrow key is pressed down and when it is released
using UnityEngine;

public class Example : MonoBehaviour { void Update() { //Detect when the F arrow key is pressed down if (Input.GetKeyDown(KeyCode.F)) { Debug.Log("F key was pressed."); }

//Detect when the F arrow key has been released if (Input.GetKeyUp(KeyCode.F)) { Debug.Log("F key was released."); } } }