Version: 2019.1
public bool CompareTag (string tag);

パラメーター

tag比較するタグ

説明

このゲームオブジェクトは tag とタグ付けされているかどうか

The example below shows CompareTag check a Collider having a tag of Player.

// Immediate death trigger.
// Destroys any colliders that enter the trigger, if they are tagged "Player".
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void OnTriggerEnter(Collider other) { if (other.gameObject.CompareTag("Player")) { Destroy(other.gameObject); } } }