Version: 2019.1
Experimental: this API is experimental and might be changed or removed in the future.

ISpriteEditorDataProvider

interface in UnityEditor.Experimental.U2D

マニュアルに切り替える

説明

An interface that allows Sprite Editor Window to edit Sprite data for user custom importer.

Implement this interface for ScriptedImporter to leverage on Sprite Editor Window to edit Sprite data.

変数

pixelsPerUnitワールド空間座標の 1 単位分に相当する、スプライトのピクセル数。
spriteImportMode SpriteImportMode to indicate how Sprite data will be imported.
targetObjectThe object that this data provider is acquiring its data from.

Public 関数

ApplyApplying any changed data.
GetDataProviderGets other data providers that might be supported by ISpriteEditorDataProvider.targetObject.
GetSpriteRectsReturns an array of SpriteRect representing Sprite data the provider has.
HasDataProviderQueries if ISpriteEditorDataProvider.targetObject supports the data provider type.
InitSpriteEditorDataProviderAllows the data provider to initialize any data if needed.
SetSpriteRectsSets the data provider's current SpriteRect.