position | 表示位置 |
label | Password Field の前に表示するラベル |
password | 編集するパスワード |
style | オプションの GUIStyle |
string ユーザーが入力したパスワード
Makes a text field where the user can enter a password.
This works just like GUI.PasswordField, but correctly responds to select all, etc. in the editor,
and it can have an optional label in front.
Password Field in an Editor Window.
using UnityEngine; using UnityEditor;
// Editor Script that creates a password field and lets you visualize what have you // typed in a label.
class EditorGUIPasswordField : EditorWindow { string text = "Some text here";
[MenuItem("Examples/Editor Password field usage")] static void Init() { EditorWindow window = GetWindow<EditorGUIPasswordField>(); window.Show(); }
void OnGUI() { text = EditorGUI.PasswordField( new Rect(3, 3, position.width - 6, 20), "Type Something:", text);
EditorGUI.LabelField( new Rect(3, 25, position.width - 5, 20), "Written Text:", text); } }