Version: 2019.1
public static void StartDrag (string title);

説明

ドラッグを開始します

Initiates a drag operation with the current drag object state. Use paths and/or objectReferences to setup drag state.

See Also: PrepareStartDrag, paths, objectReferences.

using UnityEngine;
using UnityEditor;

public class Example : MonoBehaviour { void OnGUI() { if (Event.current.type == EventType.MouseDrag) { // Clear out drag data DragAndDrop.PrepareStartDrag();

// Set up what we want to drag DragAndDrop.paths[0] = "/Users/joe/myPath.txt";

// Start the actual drag DragAndDrop.StartDrag("Dragging title");

// Make sure no one uses the event after us Event.current.Use(); } } }