Version: 2019.1
Google VR iOS
Hybrid Renderer

High Definition RP

com.unity.render-pipelines.high-definition

説明

The High Definition Render Pipeline (HDRP) is a high-fidelity Scriptable Render Pipeline built by Unity to target modern (Compute Shader compatible) platforms. The HDRP utilizes Physically-Based Lighting techniques, linear lighting, HDR lighting and a configurable hybrid Tile/Cluster deferred/Forward lighting architecture and gives you the tools you need to create games, technical demos, animations and more to a high graphical standard.

バージョン情報

Unity との互換性

These package versions are compatible with Unity version 2019.1:

ドキュメント Versions supported:
com.unity.render-pipelines.high-definition@5.16 5.16.1-preview
com.unity.render-pipelines.high-definition@5.13 5.13.0-preview
com.unity.render-pipelines.high-definition@5.10 5.10.0-preview
com.unity.render-pipelines.high-definition@5.9 5.9.0-preview
com.unity.render-pipelines.high-definition@5.8 5.8.2-preview
com.unity.render-pipelines.high-definition@5.7 5.7.2-preview

Unity 用に検証済み

Package version 5.7.2-preview is verified to work with 2019.1.

Google VR iOS
Hybrid Renderer