画像の表示方法
Unity は、目的によって画像をさまざまな方法で解釈することができます。これは表示するのに使用されます。
- Whole images stretched to fit the RectTransform of the Image.
- 9 スライス画像。さまざまな装飾された UI ボックスとその他の矩形の要素に役立ちます。
- スプライトのある部分が繰り返されたタイル画像。
- 部分的な画像。ワイプ、フェード、 タイマー、ステータスバーなどに利用します。
詳細は Type を参照してください。
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