Version: 2018.2

SpriteAtlasPackingSettings

struct in UnityEditor.U2D

マニュアルに切り替える

説明

Settings to use during the packing process for this SpriteAtlas.

変数

blockOffsetBlock offset to use while packing.
enableRotationDetermines if rotating a sprite is possible during packing.
enableTightPackingDetermines if sprites should be packed tightly during packing.
paddingValue to add boundary (padding) to sprites when packing into the atlas.