Version: 2018.2
public Vector2 position ;



//This script outputs the current position of a touch

//Attach this script to a GameObject //Create a Text GameObject (Create>UI>Text) //Attach the Text to the Text field in the Inspector window of your GameObject

using UnityEngine; using System.Collections; using UnityEngine.UI;

public class TouchPositionExample : MonoBehaviour { public Text m_Text;

void Update() { Touch touch = Input.GetTouch(0);

//Update the Text on the screen depending on current position of the touch each frame m_Text.text = "Touch Position : " + touch.position; } }