Version: 2018.2

AsyncGPUReadback

class in UnityEngine.Rendering

マニュアルに切り替える

説明

Allows the asynchronous read back of GPU resources.

This class is used to copy resource data from the GPU to the CPU without any stall (GPU or CPU), but adds a few frames of latency. See Also: AsyncGPUReadbackRequest.

Static 関数

RequestTriggers a request to asynchronously fetch the data from a GPU resource.