Version: 2018.2
public bool enabled ;

説明

Shape モジュールの有効/無効を切り替えます。

関連項目: ParticleSystem.shape.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { private ParticleSystem ps; public bool moduleEnabled = true;

void Start() { ps = GetComponent<ParticleSystem>(); }

void Update() { var shape = ps.shape; shape.enabled = moduleEnabled; }

void OnGUI() { moduleEnabled = GUI.Toggle(new Rect(25, 25, 200, 30), moduleEnabled, "Enabled"); } }