Version: 2018.2
public int clickCount ;

説明

続けてクリックした数

using UnityEngine;
using System.Collections;
using UnityEngine.UI;

// Required when using Event data. using UnityEngine.EventSystems;

public class ExampleClass : MonoBehaviour, IPointerDownHandler { public void OnPointerDown(PointerEventData eventData) { //Grab the number of consecutive clicks and assign it to an integer variable. int i = eventData.clickCount;

//Display the click count. Debug.Log(i); } }