Container for holding a list of preload objects for a scene to be built.
Note: this class and its members exist to provide low-level support for the Scriptable Build Pipeline package. This is intended for internal use only; use the Scriptable Build Pipeline package to implement a fully featured build pipeline. You can install this via the Unity Package Manager.
preloadObjects | List of Objects for a serialized scene that need to be preloaded. |
PreloadInfo | Default constructor for an empty PreloadInfo. |