AnimationClipPlayable

struct in UnityEngine.Animations


実装インターフェース:IPlayable

マニュアルに切り替える

説明

A Playable that controls an AnimationClip.

NOTE: You can use PlayableExtensions methods with AnimationClipPlayable objects.

Public 関数

GetAnimationClipReturns the AnimationClip stored in the AnimationClipPlayable.
GetApplyFootIKReturns the state of the ApplyFootIK flag.
GetApplyPlayableIKReturns the state of the ApplyPlayableIK flag.
SetApplyFootIKSets the value of the ApplyFootIK flag.
SetApplyPlayableIKRequests OnAnimatorIK to be called on the animated GameObject.

Static 関数

CreateCreates an AnimationClipPlayable in the PlayableGraph.