Version: 2018.1

NativeArray<T0>

struct in Unity.Collections

マニュアルに切り替える

説明

A NativeArray exposes a buffer of native memory to managed code, making it possible to share data between managed and native.

変数

IsCreatedIndicates that the NativeArray has an allocated memory buffer.
LengthNumber of elements in the NativeArray.
this[int]Access NativeArray elements by index. Notice that structs are returned by value and not by reference.

コンストラクタ

NativeArray_1Create NativeArray.

Public 関数

CopyFromCopy all the elements from another NativeArray or managed array of the same length.
CopyToCopy all elements to another NativeArray or managed array of the same length.
DisposeDispose array.
GetEnumeratorGet enumerator.
ToArrayConvert NativeArray to array.