Version: 2018.1
public static void SetLeadTime (U playable, float value);


playableThe Playable used by this operation.
valueThe new lead time in seconds.


Sets the Playable lead time in seconds.

PrepareData() is called when the lead time is greater than the Playable delay.

See Also: GetLeadTime, SetDelay.

NOTE: This is a templated extension method that can be used on any type that inherits from IPlayable.