Version: 2018.1
public static void SetDelay (U playable, double delay);


playableThe Playable used by this operation.
delayThe delay in seconds.


Set a delay until the playable starts.

The delay is not multiplied by the speed of the playable because it happens before the playable starts.

NOTE: This is a templated extension method that can be used on any type that inherits from IPlayable.