Version: 2018.1
public static void DrawIcon (Vector3 center, string name, bool allowScaling= true);

説明

シーンビューにアイコンを描画します

The image filename for the icon is specified with the name parameter while the center parameter denotes the location of the icon in world space and the allowScaling parameter determines if the icon is allowed to be scaled. The image file should be placed in the Assets/Gizmos folder.

DrawIcon はゲームで重要なオブジェクトを迅速に選択するために使用できます。

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void OnDrawGizmos() { // Draws the Light bulb icon at position of the object. // Because we draw it inside OnDrawGizmos the icon is also pickable // in the scene view.

Gizmos.DrawIcon(transform.position, "Light Gizmo.tiff", true); } }