Struct that holds information regarding an output of a PlayableAsset.
PlayableAssets specify the type of outputs it supports using PlayableBindings.
DefaultDuration | The default duration used when a PlayableOutput has no fixed duration. |
None | A constant to represent a PlayableAsset has no bindings. |
sourceBindingType | When the StreamType is set to None, a binding can be represented using System.Type. |
sourceObject | A reference to a UnityEngine.Object that acts a key for this binding. |
streamName | The name of the output or input stream. |
streamType | The type of the output or input stream. |