Version: 2017.4
Method group is Obsolete

Particle.energy

マニュアルに切り替える
Obsolete public float energy ;

説明

パーティクルの生き残る期間

This is the time in seconds for how long this particle will remain alive. When the energy drops below zero the the Particle will be killed.

The energy is also used for UV animation:
If energy equals Particle.startEnergy the first tile will be used.
If energy equals 0 the last tile will be used.

関連項目: Particles documentation.