Version: 2017.4
public KeyCode keyCode ;



Used in EventType.KeyDown and EventType.KeyUp events; this returns KeyCode value that matches the physical keyboard key. Use this for handling cursor keys, function keys etc.

See Also: Event.character.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void OnGUI() { Event e = Event.current; if (e.isKey) Debug.Log("Detected key code: " + e.keyCode); } }